We would like to heartily congratulate K. Jane Childs for her winning chapbook, which we will publish chapbook in mid-2016. We would also like to congratulate our two runners-up: Jamison Crabtree and Lisa Ciccarello. Both of their chapbooks will be published in late 2016, or early 2017.
There’s little about Skies of Arcadia that is unique. It’s a story of plucky pirates fighting against an empire. Ho-hum. I’ve played that game before. It isn’t particularly well told, or odd enough, or easy and simple to play.
We’re now closed for applications. Thanks to the applicants for their interest! As we near 2016, we’re starting to think about what we could do better, and how much more we could get done, if we had more brains involved in the creation of this Cartridge Lit. As a two-person organization, we feel like we’ve accomplished […]
On Halloween, I drank too much. I didn’t vomit or drive drunk or anything like that, but I most certainly embarrassed myself. The details aren’t important—no one was mad and friends of friends thought I was hilarious—but the next morning, I was scared at the loss of control. I greyed out enough to make my […]
When my friends Hattie and Peter moved away to Seattle, they asked if I wanted their DS. “We don’t play anymore and thought you might enjoy it.” “Well, sure,” I said, mentally amending my motto of Never turn down a free meal, drink, or ride—you never know when another will come along. “I’ll definitely play […]
During the Battle of Hoover Dam (Part Deux), ED-E floats behind me while I navigate the ramparts and depths of the dam, exchanging fire with the forces of Caesar’s Legion in their throwback regalia. Arcade follows as well, lugging around a giant bludgeon as effectively as one expects a pacifistic surgeon to do. He often […]
We’re very happy to to announce our nominations for the Best of the Net 2015 anthology, which is published annually by Sundress Publications.
Nostalgia is the enemy of contentment. It’s the emotion that rips us from the present—from our lives—and reminds us that life used to be better. Maybe it was high school football; maybe it was that time in Seoul when you met the Italian barista; perhaps the nostalgia is dedicated to when your parents were alive. […]
I don’t want to not learn. I make it an effort to learn all the time and to try new experiences. That doesn’t mean I’m going to go base-jumping, but it does mean that I try foods I think I hate regularly, I read a new book every few days and I play video games that I am bad at until I become not-bad. Small, incremental victories keep my brain as nimble as possible and stave ennui away. Madden is the latest attempt.
I miss two things. I miss consequence-free diets (a single carrot is not a satisfying snack and I resent the implication that it is) and I miss friends coming over and playing hours of video games.
There’s, like, ten million versions of Pokémon. It’s sold millions of copies. There are half-a-dozen movies about it, and a television show. The gear is everywhere. I played for ten hours because there had to be something there, some quality. Sometimes three billion smokers are right.
Each of the sprites in these games took up precious memory, and had to be drawn by hand, pixel by pixel, one variation for every frame of movement, so what makes your enemies unique is not graphical differentiation but context and imagination.
Between July 1 and December 31, 2015, Cartridge Lit will be accepting submissions of chapbook-length collections of fiction, non-fiction, poetry, and hybrid work inspired by video games for its first contest: The Push [START] to Begin Chapbook Contest.
She frowns, turns off her phone, and hikes the blanket closer to her chin. I’ve been playing Fallout 3 for two hours while she’s browsed the Internet. This is as close as we’ve come to her watching me play in the past month. The counter says 100 hours. This does not include death time, reloads, freezes, and the time I copied the game to another account, played until dawn and then realized I couldn’t save.