Retrogamer: Speed Dating for Video Games
Michael B. Tager
Phantasy Star 0 played like I imagined a heroin overdose would feel: slow, stultifying, mind-numbing, a product of poor decisions.
(The Cartridge Lit blog.)
Phantasy Star 0 played like I imagined a heroin overdose would feel: slow, stultifying, mind-numbing, a product of poor decisions.
“This city was once a happy peaceful place,” the opening text scrawl tells us. “Until one day a powerful secret criminal organization took over. This vicious syndicate soon had control of the government, and even the police force. The city has become a center of violence and crime where no one is safe. Amid this […]
You find yourself on a street, controlling a small man in black leather. Claws extend from between his knuckles. Angry peons rush at you, to be taken down bloodlessly with your claws. It is bloodless. There are fires in the background and trash cans explode when punched with your claws. It is mindlessly appealing; it […]
At some point in the future, we will die. Everyone we know will die. Our children and their children and their children’s children will die. And the sun that burns in the sky will also, one day, die.
6. The battle to save the world takes place in everyday towns. They might be morphed, skewed towns, but they’re recognizably streets and homes. Cars drive past. People work.
We think video games are literature, and so why shouldn't there be literature about video games? That's the question we're hoping to answer here. Read more.