Save Point: Galaxy Force II

On those weekends, Dad and I would play video games—mostly RPGs. To be honest, a lot of the time, he played and I watched. I was a timid kid, afraid of making a wrong turn in a dungeon or, God forbid, killing the characters in battle.

This Atmospheric Weight: A Conversation with Jackson Culpepper

Maybe the common denominator of my work is the question of making livable, meaningful lives for ourselves. We tend to think that’s the goal, but just how possible or achievable is it? Is it better to travel and enjoy oneself, or to devote oneself to a worthy vocation?

Retrogamer: The Fallout

Fallout 2 might be my favorite game of all time. It doesn’t have the same nostalgia factor that earlier games like Final Fantasy or Chrono Trigger have, and it will never match the replay factor of the Ogre Battle series. It’s not as mind-numbing as Ken Griffey Jr. or Romance of the Three Kingdoms, and it doesn’t have the camaraderie associations that Tekken 3 has. But what it does have is this: perfection.

A Classic Quest: A Conversation with Benjamin Kinney

I think about certain things differently because I played so many video games. The Harvest Moon games influenced how I conceptualize life in general and especially making and spending money, a topic I’m still obsessed with today. Every time I do anything even remotely adventurous, I pretend I’m Lara Croft from Tomb Raider.

Save Point: Tales of Vesperia

I don’t always identify exclusively with female characters. As a kid, Luke Skywalker and Robin Hood were two of my fondest role models. But usually, I do find it easier to focalize through women.