Retrogamer: Rinse, Repeat, Reload
Michael B. Tager
I go to fight the Deathclaw Queen, now that I’m strong enough to kill it. And I do. But Tycho dies. Reload. I die. Reload. Dogmeat dies. Reload. Tycho dies. Reload.
I go to fight the Deathclaw Queen, now that I’m strong enough to kill it. And I do. But Tycho dies. Reload. I die. Reload. Dogmeat dies. Reload. Tycho dies. Reload.
We haven’t had a serious video game villain as a candidate for president. Someone who stands up and says words of terror and fear and who request oaths of fealty. Who stands for nothing but pride and self-aggrandizement and who just might be doing the whole shebang as a publicity stunt?
Even if I somehow achieve fame in this lifetime (not a goal), it’ll only be a few generations before that evaporates as well. This causes many sleepless nights and depressed, gray days. I am not an optimist.
There’s little about Skies of Arcadia that is unique. It’s a story of plucky pirates fighting against an empire. Ho-hum. I’ve played that game before. It isn’t particularly well told, or odd enough, or easy and simple to play.
When my friends Hattie and Peter moved away to Seattle, they asked if I wanted their DS. “We don’t play anymore and thought you might enjoy it.” “Well, sure,” I said, mentally amending my motto of Never turn down a free meal, drink, or ride—you never know when another will come along. “I’ll definitely play […]
We think video games are literature, and so why shouldn't there be literature about video games? That's the question we're hoping to answer here. Read more.