Gameplaylist — An Object You Cannot Lose

The songs on this playlist are not, by and large, directly related to video games (although the opening to Man Man’s “Knuckle Down” certainly calls to mind 16-bit dungeon trawling). Instead, this is just a set of songs I listened to a lot around when I started work on An Object You Cannot Lose. It was my first year living in Arizona.

Writer/Gamer Q&A: Maggie Sullivan

Maggie Sullivan’s “Ode to Oot“: three wonderfully lyrical, wonderfully searching pieces of non-fiction, existing both within the world of Hyrule, and all worlds, somehow simultaneously. Check those out, and then tune in below to her favorite games and thoughts on being a writer/gamer! Maggie is a non-fiction MFA candidate at Columbia College Chicago. She’s been published […]

Writer/Gamer Q&A: Brandon Amico

I am a visually inclined person, and this definitely translates into my poems but was definitely something in my aesthetic that became, how would I say—tweaked?—after being groomed by the visuals and movements and patterns of video games. Additionally, I find myself pulled toward accumulation, saturation, bombast, and overlap, in language as well as image—looking back at my gaming history, it’s no surprise…

Writer/Gamer Q&A: Sarah Glady

I would then go back and show the other girls how to shoot in Golden Eye, drift in Mario Kart, or find their missing Pokémon.

Writer/Gamer Q&A: Adam Tedesco

From as far back as I can remember, I’ve been looking for something transcendent. While it may sound crazy, this is what gaming was to me for a long time. This interest later evolved into some extremely bad behavior.