Interviews

Writer/Gamer Q&A: Maggie Sullivan

Maggie Sullivan’s “Ode to Oot“: three wonderfully lyrical, wonderfully searching pieces of non-fiction, existing both within the world of Hyrule, and all worlds, somehow simultaneously. Check those out, and then tune in below to her favorite games and thoughts on being a writer/gamer! Maggie is a non-fiction MFA candidate at Columbia College Chicago. She’s been published […]

Writer/Gamer Q&A: Brandon Amico

I am a visually inclined person, and this definitely translates into my poems but was definitely something in my aesthetic that became, how would I say—tweaked?—after being groomed by the visuals and movements and patterns of video games. Additionally, I find myself pulled toward accumulation, saturation, bombast, and overlap, in language as well as image—looking back at my gaming history, it’s no surprise…

Writer/Gamer Q&A: Sarah Glady

I would then go back and show the other girls how to shoot in Golden Eye, drift in Mario Kart, or find their missing Pokémon.

Writer/Gamer Q&A: Adam Tedesco

From as far back as I can remember, I’ve been looking for something transcendent. While it may sound crazy, this is what gaming was to me for a long time. This interest later evolved into some extremely bad behavior.

Video Games Were There for Me: An Interview with Adam Tarantino

When I went to live with my mother and my older sister, video games were there to distract me while my mother worked all day. I found the worlds of video games fascinating, an escape from my situation, much akin to what you described in your book.