Writer/Gamer

Writer/Gamer Q&A: Brent Rydin

I remember being a kid and playing Pokémon Red in bed, under the covers with a flashlight because it was later than I was supposed to be up; my mom eventually took my Game Boy away on weekdays. Sitting on my grandparents’ kitchen floor playing Mario: 6 Golden Coins. I had a pretty substantial Christmas meltdown in ’98 when literally all of my cousins got Ocarina of Time and I didn’t.

Writer/Gamer Q&A: Rebecca Hazelton

There aren’t enough games with real emotional depth. Of course there are exceptions to that statement, but games that actually make you feel something are few and far between. I think this is especially true if you are a woman. So many games either ignore women’s agency or use them as eye candy.

Writer/Gamer Q&A: Joseph Dante

I distinctly remember it being the very first game that treated me like an adult and not like a little moron with a short attention span. Its story covers politics, war, power, greed, deception, betrayal, religion, family, love. It fits the very definition of epic.

Writer/Gamer Q&A: Kelsie Hahn

A lot of my favorite memories from college center around gaming. Marathoning Ocarina of Time every semester, voice acting the dialogue of Final Fantasy VII and Fire Emblem, creating Sim breeding programs. Gaming was a very social event for us, and we just nerded it up.

Writer/Gamer Q&A: Justin Brouckaert

First goes the speed and agility, then the athleticism. Strength was never there. Finally you’re just a scrawny grad student with a mediocre mid-range jumper, getting blown out on the B-court every other week. It would be a sad game.